1. |
Zagor's Skull
03:06
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a smell of rat men that leaks from the moss-caked walls. a last sip from yaztromo's flask. bending into the gnomic darkness. your sword is sharp but your luck is poor. cracked and dried. empty lips. how long have you been crawling up this tower? a curse reduced your skill. you feel around the skull and put it in your haversack.
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2. |
Aromatic Raids
03:40
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raiding a wizard's spice of gold. cryptic values. the wizard's hammer throws your skull. ground expanding, soon to die. saved from death by a fairy's spell. back to the threshold. the wizard's shell. losing control of your own mind. drawn by the spice, into the wizard's powers. perpetual torment.
you are not yourself.
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3. |
Champaque
03:28
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the face of a wizard you had already challenged. stamina low, you need a friend. mankind's deception in the body of an ape. sorcery is a trick you don't understand. now you're finally out of luck. the champaque's tree is a wizard's lair. no rat man will save you. the lair of a wizard is your final challenge. finishing your brain. lurking in its favourite tree.
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4. |
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your small axe will no longer be used to attack rude humans. your subtle magic held death back for a while. the funeral takes place in a remote area. they'll bury you under the mushroom you sat on. bearded, crotchety face, turning to dust. descending into my subterranean, evil realm.
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5. |
A Rat Man's Axe
01:39
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gambling by the light of a bloodstain - lit by the full moon. sent by a wizard's powers to fight over the mouldering dolmens. wipe the blue knight's blood from your chain mail. wiping the black knight's blood from a rat man's axe.
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6. |
Calacormic Visions
03:12
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sometimes nightmare disturbs the peaceful sleep of a two-headed idiot. darts of an etherial light croak behind four loose eyelid-scales. the original forest you were taken from by some evil leader. dead adventurers rolling onto prison bones. drink your morning slop, push back the shreds of calacormic visions.
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7. |
Forest of Doom
02:30
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only the foolhardy would risk an encounter with the unknown perils that lurk in the murky depths of darkwood forest. yet there is no alternative, for your quest is a desperate race against time.
only the foolhardy or the very brave would willingly risk a journey into darkwood forest, where strange twisting paths wind their way into the eerie depths.
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8. |
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you wake up in a coffin. taunted by the scent of falling drops of a wizard's blood. new fangs crowd your lips. flesh a hammer made of ice. leaking from the coffin with no will, only hunger. sweep aside the wizard's puny calacorm. memory and shattered will return with his blood. your adventure failed in a cryptic maze. this wizard lies dead, a withered magic sack. you live on for prey, turned. like an ever flowing drape.
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Calacorm Melbourne, Australia
From beyond the final portcullis of a bleak and evil realm, CALACORM rises! 8 tracks of raw symphonic black metal to summon the forgotten dark age - where your imbecile 2-headed-lizard-man ancestors served in endless, lightless peonage to uncaring and inscrutable Wizard tyrants, petty cruelty was the only joy, and the blood of the unlucky splashed the dungeon walls. Hear the cry of the CALACORM! ... more
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